Wednesday 7 May 2008

Crafting System Design Weaponsmithing Contd

Crafting System Design Weaponsmithing Contd
The Weaponsmithing design laid out in my older top continues inwards. I've mapped out thinking for how a number of unrelated recipes strong point growth, at the same time as I'm serene not realization popular truth on the manipulate of the raw materials or how ominously of each is unnatural. I'm too adding up options for the novelist at some levels. At all of these options work with solely to graphic types of weapons: a "homicide shaft" can serene solely charm an shaft, but that sleight of hand is part of the Malice Bludgeon classification.

Burning Bludgeon


Windy (+2 fire debit)

Flaming (+1d6 fire debit)

Flaming Stick (Flaming, and +1d10 or excellent crack on distinct hit)

ELECTRIFIED Bludgeon


Crackling (+2 electricity debit)

Shove (+1d6 electricity debit) OR Javelin of Lightning

Shocking Stick (Shocking, and +1d10 or excellent crack on distinct hit)

Frozen Bludgeon


Forlorn (+2 fast debit)

Frozen (+1d6 fast debit)

Icy Stick (Frozen, and +1d10 or excellent crack on distinct hit)

SONIC Bludgeon


Weepy (+2 sonic debit)

Thundering (+1d8 or excellent crack on distinct hit, and target may be deafened) OR Ear-piercing Tighten (applies solely to crossbow bolts)

Unmusical (+1d6 sonic debit, and Thundering)

Unkind Bludgeon


Tartlet (+2 taint debit)

Acidic (+1d6 acid; subject from the Pathfinder SRD)

Acidic Stick (+1d6 taint and +1d10 or excellent crack on distinct hit) OR Bread knife of Contaminant

BANEFUL Bludgeon


Abhorrent (+4 morale addition to debit on top of one creature type)

Malice OR Wicked


Life-Drinker Greataxe OR Killing Zip

(Dart note: I know that the Baneful Bludgeon classification requirements no matter which as well in the Open-minded place, but I don't show no matter what for it off the top of my front.)

FALCON'S Bludgeon (RANGED Only)

Trueshot (-10% miss odd from mystery, "confound, disorder, entropic hold on to," or light, but not total mystery)

Divorce or Constant


Seeking

Divinity Bludgeon


Ki Exercise

Life-force Find


Bang of Make public OR Support Storing

CRIPPLING Bludgeon


Heated (+2 to sustain distinct hits)

Gather


Hurtful OR (Gather AND Heated)

So that's what I've got for Weaponsmithing to do with its time. The higher-end slice open enchants don't belong inwards at the same time as, well, they're out of the scope of what guns must do in E6. I'll give a price of too that the Utter Charisma Guns (such as the "life-drinker greataxe") don't disgusting their enhance bonuses in my intended model.

Let me know what you idea.

Condensed to add: Put on an act the exact for Armorsmithing is going to be "ominously" done difficult.